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DEATH BY MISSTEP

//Project incubated in LevelUp Game Dev HUB (2021-2022)

Death By Misstep is a 3D First Person Rhythm Horror game that takes place on a cruise ship called “Exultant Lusibus Aeternum“, designed solely for party marathons, in which you must run away and discover the truth, while avoiding being killed by the robots.

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All action must be to the rhythm of the music to avoid being seen or killed by the robots. Move, hide, breathe, flash your phone, pick up items but never out of rhythm.

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Discover the cruise that is always full of parties and fun, with all kinds of services to keep you up to date... or so it was until now.

Participants(2022)

Studio:

Misstep Studio

Team:
Manel Gisbert: Producer, System & AI Developer, Community Manager

Samuel Balcells: Gameplay Developer

Juanma Sánchez: Game & Level Designer
Antonio Ken Pallicer: Lead Artist & Concept Artist

Simona Dumascu: Concept Artist

Sergio Galbis: Enviroment 3D Artist

Adrián Carmona: 3D Artist & Animator 3D

Jorge Nuñez: Music & Sound

Andrea Borrell: Technical Artist

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